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    Class AssetBundleProvider

    IResourceProvider for asset bundles. Loads bundles via UnityWebRequestAssetBundle API if the internalId starts with "http". If not, it will load the bundle via AssetBundle.LoadFromFileAsync.

    Inheritance
    Object
    ResourceProviderBase
    AssetBundleProvider
    Inherited Members
    ResourceProviderBase.m_ProviderId
    ResourceProviderBase.m_BehaviourFlags
    ResourceProviderBase.ProviderId
    ResourceProviderBase.Initialize(String, String)
    ResourceProviderBase.CanProvide(Type, IResourceLocation)
    ResourceProviderBase.ToString()
    ResourceProviderBase.InitializeAsync(ResourceManager, String, String)
    ResourceProviderBase.IResourceProvider.BehaviourFlags
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.ResourceManagement.ResourceProviders
    Syntax
    public class AssetBundleProvider : ResourceProviderBase, IResourceProvider, IInitializableObject

    Methods

    GetDefaultType(IResourceLocation)

    Get the default type of object that this provider can provide.

    Declaration
    public override Type GetDefaultType(IResourceLocation location)
    Parameters
    Type Name Description
    IResourceLocation location
    Returns
    Type Description
    Type
    Overrides
    ResourceProviderBase.GetDefaultType(IResourceLocation)

    Provide(ProvideHandle)

    Provide the object specified in the provideHandle.

    Declaration
    public override void Provide(ProvideHandle providerInterface)
    Parameters
    Type Name Description
    ProvideHandle providerInterface
    Overrides
    ResourceProviderBase.Provide(ProvideHandle)

    Release(IResourceLocation, Object)

    Releases the asset bundle via AssetBundle.Unload(true).

    Declaration
    public override void Release(IResourceLocation location, object asset)
    Parameters
    Type Name Description
    IResourceLocation location

    The location of the asset to release

    Object asset

    The asset in question

    Overrides
    ResourceProviderBase.Release(IResourceLocation, Object)
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