Class ComponentSingleton<T>
Namespace: UnityEngine.ResourceManagement.Util
Syntax
public abstract class ComponentSingleton<T> : MonoBehaviour where T : ComponentSingleton<T>
Type Parameters
Name | Description |
---|---|
T |
Properties
Exists
Declaration
public static bool Exists { get; }
Property Value
Type | Description |
---|---|
Boolean |
Instance
Declaration
public static T Instance { get; }
Property Value
Type | Description |
---|---|
T |
Methods
DestroySingleton()
Declaration
public static void DestroySingleton()
GetGameObjectName()
Declaration
protected virtual string GetGameObjectName()
Returns
Type | Description |
---|---|
String |