Class AssetReferenceUILabelRestriction
Used to restrict an AssetReference field or property to only allow items wil specific labels. This is only enforced through the UI.
Inherited Members
Namespace: UnityEngine
Syntax
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false)]
public sealed class AssetReferenceUILabelRestriction : AssetReferenceUIRestriction, _Attribute
Constructors
AssetReferenceUILabelRestriction(String[])
Construct a new AssetReferenceLabelAttribute.
Declaration
public AssetReferenceUILabelRestriction(params string[] allowedLabels)
Parameters
| Type | Name | Description | 
|---|---|---|
| String[] | allowedLabels | The labels allowed for the attributed AssetReference.  | 
Fields
m_AllowedLabels
Declaration
public string[] m_AllowedLabels
Field Value
| Type | Description | 
|---|---|
| String[] | 
m_CachedToString
Declaration
public string m_CachedToString
Field Value
| Type | Description | 
|---|---|
| String | 
Methods
ToString()
Declaration
public override string ToString()
Returns
| Type | Description | 
|---|---|
| String | 
Overrides
ValidateAsset(String)
Validates that the referenced asset allowable for this asset reference.
Declaration
public override bool ValidateAsset(string path)
Parameters
| Type | Name | Description | 
|---|---|---|
| String | path | The path to the asset in question.  | 
Returns
| Type | Description | 
|---|---|
| Boolean | Whether the referenced asset is valid.  | 
Overrides
ValidateAsset(Object)
Validates that the referenced asset allowable for this asset reference.
Declaration
public override bool ValidateAsset(Object obj)
Parameters
| Type | Name | Description | 
|---|---|---|
| Object | obj | The Object to validate.  | 
Returns
| Type | Description | 
|---|---|
| Boolean | Whether the referenced asset is valid.  |