Enum BundledAssetGroupSchema.BundlePackingMode
Defines how bundles are created.
Namespace: UnityEditor.AddressableAssets.Settings.GroupSchemas
Syntax
public enum BundlePackingMode
Fields
Name | Description |
---|---|
PackSeparately | Create a bundle per entry. This is useful if each entry is a folder as all sub entries will go to the same bundle. |
PackTogether | Pack all entries into as few bundles as possible (Scenes are put into separate bundles). |
PackTogetherByLabel | Creates a bundle per unique set of labels |