Class AssetReferenceSprite
Sprite only asset reference.
Inherited Members
Namespace: UnityEngine.AddressableAssets
Syntax
[Serializable]
public class AssetReferenceSprite : AssetReferenceT<Sprite>
Methods
ValidateAsset(String)
Declaration
public override bool ValidateAsset(string path)
Parameters
Type | Name | Description |
---|---|---|
System.String | path |
Returns
Type | Description |
---|---|
System.Boolean |
Overrides
UnityEngine.AddressableAssets.AssetReferenceT<Sprite>.ValidateAsset(System.String)