Class AddressableAssetBuildResult
Contains information about the status of the build.
Inheritance
System.Object
AddressableAssetBuildResult
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public class AddressableAssetBuildResult : IDataBuilderResult
Properties
Duration
Duration of build, in seconds.
Declaration
public double Duration { get; set; }
Property Value
Type | Description |
---|---|
System.Double |
Implements
Error
Error that caused the build to fail.
Declaration
public string Error { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Implements
LocationCount
The number of addressable assets contained in the build.
Declaration
public int LocationCount { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |
OutputPath
Path of runtime settings file
Declaration
public string OutputPath { get; set; }
Property Value
Type | Description |
---|---|
System.String |
Implements
Methods
CreateResult<TResult>(String, Int32, Double, String)
Declaration
public static TResult CreateResult<TResult>(string settingsPath, int locCount, double dur, string err = "")
where TResult : IDataBuilderResult
Parameters
Type | Name | Description |
---|---|---|
System.String | settingsPath | |
System.Int32 | locCount | |
System.Double | dur | |
System.String | err |
Returns
Type | Description |
---|---|
TResult |
Type Parameters
Name | Description |
---|---|
TResult |