Class ResourceManagerRuntimeData | Package Manager UI website
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    Class ResourceManagerRuntimeData

    Runtime data that is used to initialize the Addressables system.

    Inheritance
    System.Object
    ResourceManagerRuntimeData
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEngine.AddressableAssets
    Syntax
    public class ResourceManagerRuntimeData

    Properties

    AssetCacheAge

    obsolete - this will be refactored out of here.

    Declaration
    public float AssetCacheAge { get; set; }
    Property Value
    Type Description
    System.Single

    AssetCacheSize

    obsolete - this will be refactored out of here.

    Declaration
    public int AssetCacheSize { get; set; }
    Property Value
    Type Description
    System.Int32

    BundleCacheAge

    obsolete - this will be refactored out of here.

    Declaration
    public float BundleCacheAge { get; set; }
    Property Value
    Type Description
    System.Single

    BundleCacheSize

    obsolete - this will be refactored out of here.

    Declaration
    public int BundleCacheSize { get; set; }
    Property Value
    Type Description
    System.Int32

    CatalogLocations

    List of catalog locations to download in order (try remote first, then local)

    Declaration
    public List<ResourceLocationData> CatalogLocations { get; }
    Property Value
    Type Description
    System.Collections.Generic.List<ResourceLocationData>

    InitializationObjects

    The list of initialization data. These objects will get deserialized and initialized during the Addressables initialization process. This happens after resource providers have been set up but before any catalogs are loaded.

    Declaration
    public List<ObjectInitializationData> InitializationObjects { get; }
    Property Value
    Type Description
    System.Collections.Generic.List<ObjectInitializationData>

    InstanceProviderData

    Data for the ResourceManager.InstanceProvider initialization;

    Declaration
    public ObjectInitializationData InstanceProviderData { get; set; }
    Property Value
    Type Description
    ObjectInitializationData

    LogResourceManagerExceptions

    When enabled, the ResourceManager.ExceptionHandler is set to (op, ex) => Debug.LogException(ex);

    Declaration
    public bool LogResourceManagerExceptions { get; set; }
    Property Value
    Type Description
    System.Boolean

    ProfileEvents

    Flag to control whether the ResourceManager sends profiler events.

    Declaration
    public bool ProfileEvents { get; set; }
    Property Value
    Type Description
    System.Boolean

    ResourceProviderData

    The list of resource provider data. Each entry will add an IResourceProvider to the ResourceManager.ResourceProviders list.

    Declaration
    public List<ObjectInitializationData> ResourceProviderData { get; }
    Property Value
    Type Description
    System.Collections.Generic.List<ObjectInitializationData>

    SceneProviderData

    Data for the ResourceManager.SceneProvider initialization.

    Declaration
    public ObjectInitializationData SceneProviderData { get; set; }
    Property Value
    Type Description
    ObjectInitializationData

    SettingsHash

    The hash of the settings that generated this runtime data.

    Declaration
    public string SettingsHash { get; set; }
    Property Value
    Type Description
    System.String

    UsePooledInstanceProvider

    obsolete - this will be refactored out of here.

    Declaration
    public bool UsePooledInstanceProvider { get; set; }
    Property Value
    Type Description
    System.Boolean
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