Class AssetLabelReference
Reference to an asset label. This class can be used in scripts as a field and will use a CustomPropertyDrawer to provide a DropDown UI of available labels.
Inheritance
System.Object
AssetLabelReference
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.AddressableAssets
Syntax
[Serializable]
public class AssetLabelReference
Properties
labelString
The label string.
Declaration
public string labelString { get; set; }
Property Value
Type | Description |
---|---|
System.String |