Class ResourceLocationData
TODO - doc
Inheritance
System.Object
ResourceLocationData
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.AddressableAssets
Syntax
public class ResourceLocationData
Constructors
ResourceLocationData(String, String, String, Type, String[])
TODO - doc
Declaration
public ResourceLocationData(string address, string guid, string id, Type provider, string[] dependencies = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | address | |
| System.String | guid | |
| System.String | id | |
| Type | provider | |
| System.String[] | dependencies |
Properties
Address
Declaration
public string Address { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
Dependencies
Declaration
public ICollection<string> Dependencies { get; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.ICollection<System.String> |
Guid
Declaration
public string Guid { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
InternalId
Declaration
public string InternalId { get; }
Property Value
| Type | Description |
|---|---|
| System.String |
Provider
Declaration
public string Provider { get; }
Property Value
| Type | Description |
|---|---|
| System.String |