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    Class BundledAssetGroupProcessor

    TODO - doc

    Inheritance
    System.Object
    AssetGroupProcessor
    BundledAssetGroupProcessor
    Inherited Members
    System.Object.ToString()
    System.Object.Equals(System.Object)
    System.Object.Equals(System.Object, System.Object)
    System.Object.ReferenceEquals(System.Object, System.Object)
    System.Object.GetHashCode()
    System.Object.GetType()
    System.Object.MemberwiseClone()
    Namespace: UnityEditor.AddressableAssets
    Syntax
    public class BundledAssetGroupProcessor : AssetGroupProcessor

    Methods

    GetBuildPath(AddressableAssetGroup)

    Declaration
    protected string GetBuildPath(AddressableAssetGroup group)
    Parameters
    Type Name Description
    AddressableAssetGroup group
    Returns
    Type Description
    System.String

    GetLoadPath(AddressableAssetGroup, String)

    Declaration
    protected string GetLoadPath(AddressableAssetGroup group, string name)
    Parameters
    Type Name Description
    AddressableAssetGroup group
    System.String name
    Returns
    Type Description
    System.String
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