Enum ShaderBundleNaming
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public enum ShaderBundleNaming : int
Fields
Name | Description | Value |
---|---|---|
ProjectName | 0 | |
DefaultGroupGuid | 1 | |
Custom | 2 |
public enum ShaderBundleNaming : int
Name | Description | Value |
---|---|---|
ProjectName | 0 | |
DefaultGroupGuid | 1 | |
Custom | 2 |