Class BuildScript
Entry point to set callbacks for builds.
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public static class BuildScript : object
Fields
buildCompleted
Global delegate for handling the result of AddressableAssets builds. This will get called for player builds and when entering play mode.
Declaration
public static Action<AddressableAssetBuildResult> buildCompleted
Field Value
Type | Description |
---|---|
Action<AddressableAssetBuildResult> |