Class AnalyzeSystem
Static system to manage Analyze functionality.
Namespace: UnityEditor.AddressableAssets.Build
Syntax
public static class AnalyzeSystem : object
Methods
RegisterNewRule<TRule>()
Method used to register any custom AnalyzeRules with the AnalyzeSystem. This replaces calling into the AnalyzeWindow directly to remove logic from the GUI. The recommended pattern is to create your rules like so:
class MyRule : AnalyzeRule {}
[InitializeOnLoad]
class RegisterMyRule
{
static RegisterMyRule()
{
AnalyzeSystem.RegisterNewRule<MyRule>();
}
}
Declaration
public static void RegisterNewRule<TRule>()
where TRule : AnalyzeRule, new()
Type Parameters
Name | Description |
---|---|
TRule | The rule type. |