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    Class CustomAssetPackDataEntry

    Custom asset pack information.

    Inheritance
    object
    CustomAssetPackDataEntry
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.AddressableAssets.Android
    Assembly: Unity.Addressables.Android.dll
    Syntax
    [Serializable]
    public class CustomAssetPackDataEntry

    Constructors

    CustomAssetPackDataEntry(string, DeliveryType, IEnumerable<string>)

    Create a new CustomAssetPackDataEntry object.

    Declaration
    public CustomAssetPackDataEntry(string assetPackName, DeliveryType deliveryType, IEnumerable<string> assetBundles)
    Parameters
    Type Name Description
    string assetPackName

    Asset pack name.

    DeliveryType deliveryType

    Asset pack delivery type.

    IEnumerable<string> assetBundles

    Asset bundles which are assigned to this asset pack.

    Fields

    AssetBundles

    List of all asset bundles which are assigned to this asset pack.

    Declaration
    public List<string> AssetBundles
    Field Value
    Type Description
    List<string>

    Properties

    AssetPackName

    Asset pack name.

    Declaration
    public string AssetPackName { get; }
    Property Value
    Type Description
    string

    DeliveryType

    Asset pack delivery type.

    Declaration
    public DeliveryType DeliveryType { get; }
    Property Value
    Type Description
    DeliveryType
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