Class PlayAssetDeliverySchema
Schema used for asset groups which should be packed to Android asset packs.
Inheritance
AddressableAssetGroupSchema
PlayAssetDeliverySchema
Inherited Members
AddressableAssetGroupSchema.Group
AddressableAssetGroupSchema.OnSetGroup(AddressableAssetGroup)
AddressableAssetGroupSchema.ShowAllProperties()
AddressableAssetGroupSchema.Compare(AddressableAssetGroupSchema, AddressableAssetGroupSchema)
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Assembly: Unity.Addressables.Android.Editor.dll
Syntax
public class PlayAssetDeliverySchema : AddressableAssetGroupSchema
Properties
AssetPackDeliveryType
Represents the asset pack delivery type for current Group.
Declaration
public DeliveryType AssetPackDeliveryType { get; set; }
Property Value
CustomAssetPackName
Represents the custom asset pack that will contain this group's bundled content if IncludeInCustomAssetPack is true.
Declaration
public string CustomAssetPackName { get; set; }
Property Value
IncludeInCustomAssetPack
Controls whether to include content in the specified custom asset pack.
We use BuildScriptPlayAssetDelivery to assign content to custom asset packs.
Declaration
public bool IncludeInCustomAssetPack { get; set; }
Property Value
Settings
Object that stores custom asset packs information.
Declaration
public CustomAssetPackSettings Settings { get; }
Property Value
Methods
OnGUI()
Used to display the GUI of the schema.
Declaration
public override void OnGUI()
Overrides
UnityEditor.AddressableAssets.Settings.AddressableAssetGroupSchema.OnGUI()
OnGUIMultiple(List<AddressableAssetGroupSchema>)
Used to display the GUI of multiple selected groups.
Declaration
public override void OnGUIMultiple(List<AddressableAssetGroupSchema> otherSchemas)
Parameters
Type |
Name |
Description |
List<AddressableAssetGroupSchema> |
otherSchemas |
Schema instances in the other selected groups
|
Overrides
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