Delegate PerformanceBoostChangeHandler
You can subscribe to the boost event delegate which sends the PerformanceBoostChangeEventArgs when a boost changes.
Namespace: UnityEngine.AdaptivePerformance
Assembly: Unity.AdaptivePerformance.dll
Syntax
public delegate void PerformanceBoostChangeHandler(PerformanceBoostChangeEventArgs boostEventArgs)
Parameters
Type | Name | Description |
---|---|---|
PerformanceBoostChangeEventArgs | boostEventArgs | The PerformanceBoostChangeEventArgs that describes the boost event. |