docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Delegate PerformanceBoostChangeHandler

    You can subscribe to the boost event delegate which sends the PerformanceBoostChangeEventArgs when a boost changes.

    Namespace: UnityEngine.AdaptivePerformance
    Assembly: Unity.AdaptivePerformance.dll
    Syntax
    public delegate void PerformanceBoostChangeHandler(PerformanceBoostChangeEventArgs boostEventArgs)
    Parameters
    Type Name Description
    PerformanceBoostChangeEventArgs boostEventArgs

    The PerformanceBoostChangeEventArgs that describes the boost event.

    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)