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    Class AdaptivePerformanceScalerProfile

    Scaler profiles are used to combine all settings of scalers into one profile to be able to change the settings of each scaler at once.

    Inheritance
    object
    AdaptivePerformanceScalerSettings
    AdaptivePerformanceScalerProfile
    Inherited Members
    AdaptivePerformanceScalerSettings.ApplySettings(AdaptivePerformanceScalerSettings)
    AdaptivePerformanceScalerSettings.AdaptiveFramerate
    AdaptivePerformanceScalerSettings.AdaptiveResolution
    AdaptivePerformanceScalerSettings.AdaptiveBatching
    AdaptivePerformanceScalerSettings.AdaptiveLOD
    AdaptivePerformanceScalerSettings.AdaptiveLut
    AdaptivePerformanceScalerSettings.AdaptiveMSAA
    AdaptivePerformanceScalerSettings.AdaptiveShadowCascades
    AdaptivePerformanceScalerSettings.AdaptiveShadowCascade
    AdaptivePerformanceScalerSettings.AdaptiveShadowDistance
    AdaptivePerformanceScalerSettings.AdaptiveShadowmapResolution
    AdaptivePerformanceScalerSettings.AdaptiveShadowQuality
    AdaptivePerformanceScalerSettings.AdaptiveSorting
    AdaptivePerformanceScalerSettings.AdaptiveTransparency
    AdaptivePerformanceScalerSettings.AdaptiveViewDistance
    AdaptivePerformanceScalerSettings.AdaptivePhysics
    AdaptivePerformanceScalerSettings.AdaptiveDecals
    AdaptivePerformanceScalerSettings.AdaptiveLayerCulling
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.AdaptivePerformance
    Assembly: Unity.AdaptivePerformance.dll
    Syntax
    [Serializable]
    public class AdaptivePerformanceScalerProfile : AdaptivePerformanceScalerSettings

    Properties

    Name

    Name of the Scaler Profile. Used to find profiles and switch them during runtime.

    Declaration
    public string Name { get; set; }
    Property Value
    Type Description
    string
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