Struct AdaptivePerformanceSubsystemDescriptor.Cinfo
Cinfo stores the ID and subsystem implementation type which is used to identify the subsystem during subsystem initialization.
Inherited Members
Namespace: UnityEngine.AdaptivePerformance.Provider
Syntax
public struct Cinfo
Properties
id
The ID stores the name of the subsystem used to identify it in the subsystem registry.
Declaration
public string id { readonly get; set; }
Property Value
Type | Description |
---|---|
String |
providerType
Specifies the provider implementation type to use for instantiation.
Declaration
public Type providerType { readonly get; set; }
Property Value
Type | Description |
---|---|
Type | The provider implementation type to use for instantiation. |
subsystemImplementationType
The subsystem implementation type stores the the type used for initialization in the subsystem registry.
Declaration
[Obsolete("AdaptivePerformanceSubsystem no longer supports the deprecated set of base classes for subsystems as of Unity 2023.1. Use providerType and, optionally, subsystemTypeOverride instead.", true)]
public Type subsystemImplementationType { readonly get; set;
}
Property Value
Type | Description |
---|---|
Type |
subsystemTypeOverride
Specifies the AdaptivePerformanceSubsystem
-derived type that forwards casted calls to its provider.
Declaration
public Type subsystemTypeOverride { readonly get; set; }
Property Value
Type | Description |
---|---|
Type | The type of the subsystem to use for instantiation. If null, |