Delegate PerformanceBoostChangeHandler
You can subscribe to the boost event delegate which sends the PerformanceBoostChangeEventArgs when a boost changes.
Namespace: UnityEngine.AdaptivePerformance
Syntax
public delegate void PerformanceBoostChangeHandler(PerformanceBoostChangeEventArgs boostEventArgs);
Parameters
| Type | Name | Description |
|---|---|---|
| PerformanceBoostChangeEventArgs | boostEventArgs | The PerformanceBoostChangeEventArgs that describes the boost event. |