Delegate LifecycleEventHandler
Adaptive Performance lifecycle events which are sent when the lifecycle of IAdaptivePerformance is changed.
Namespace: UnityEngine.AdaptivePerformance
Syntax
public delegate void LifecycleEventHandler(IAdaptivePerformance instance, LifecycleChangeType changeType);
Parameters
Type | Name | Description |
---|---|---|
IAdaptivePerformance | instance | IAdaptivePerformance instance. |
LifecycleChangeType | changeType | Type of lifecycle change on |