docs.unity3d.com
    Show / Hide Table of Contents

    Upgrading to version 2.0.1 of Adaptive Performance

    This page describes how to upgrade from an older version of Adaptive Performance to version 2.0.1.

    Upgrading from Adaptive Performance 1.x.x

    There are 3 breaking changes which require manual adoption.

    Startup Settings

    The StartupSettings class is removed in 2.0. Please remove your code and use the Adaptive Performance settings in the Editor instead.

    If you need to access the settings via scripts during startup you can see the AdaptivePerformanceSettings.cs in the Environment Sample for more information.

    Performance Level Control

    IDevicePerformanceLevelControl signature has changed and requires to pass in a parameter references for CPU and GPU level.

    Note: we recommend to use the Automatic Performance feature instead of adjusting the levels of CPU and GPu on your own.

    Test System

    The TestAdaptivePerformanceSystem was replaces by the SimulatorSubsystem.

    Back to top Copyright © 2022 Unity Technologies
    Generated by DocFX
    on Thursday, July 21, 2022
    Terms of use