docs.unity3d.com
    Show / Hide Table of Contents

    Interface IApplicationLifecycle

    The interface describes how the Adaptive Performance provider lifecycle behaves.

    Namespace: UnityEngine.AdaptivePerformance.Provider
    Syntax
    public interface IApplicationLifecycle

    Methods

    ApplicationPause()

    Called before an application paused. To be called from MonoBehaviour.OnApplicationPause.

    Declaration
    void ApplicationPause()

    ApplicationResume()

    Called after an application resumes. To be called from MonoBehaviour.OnApplicationPause.

    Declaration
    void ApplicationResume()
    Back to top Copyright © 2020 Unity Technologies
    Generated by DocFX
    on 24 February 2021