Struct AdaptivePerformanceSubsystemDescriptor.Cinfo
Cinfo stores the ID and subsystem implementation type which is used to identify the subsystem during initialization of the subsystem.
Namespace: UnityEngine.AdaptivePerformance.Provider
Syntax
public struct Cinfo
Properties
id
The ID stores the name of the subsystem used to identify it in the subsystem registry.
Declaration
public string id { get; set; }
Property Value
Type | Description |
---|---|
String |
subsystemImplementationType
The subsystem implementation type stores the the type used for initialization in the subsystem registry.
Declaration
public Type subsystemImplementationType { get; set; }
Property Value
Type | Description |
---|---|
Type |