Enum PerformanceBottleneck
The performance bottleneck enum is used to describe what the system is currently limited by.
Namespace: UnityEngine.AdaptivePerformance
Syntax
public enum PerformanceBottleneck
Fields
| Name | Description | Value |
|---|---|---|
| Unknown | Framerate bottleneck is unknown. |
0 |
| CPU | Framerate is limited by CPU processing. |
1 |
| GPU | Framerate is limited by GPU processing. |
2 |
| TargetFrameRate | Framerate is limited by |
3 |