Namespace UnityEngine.AdaptivePerformance | Adaptive Performance | 1.0.1
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    Namespace UnityEngine.AdaptivePerformance

    Classes

    Constants

    Constants used by Adaptive Performance.

    Holder

    Global access to the default AdaptivePerformance interface.

    StartupSettings

    Changes to the startup settings are only respected when those are made before Adaptive Performance starts, for instance, from a method with the attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]).

    Structs

    FrameTiming

    PerformanceBottleneckChangeEventArgs

    PerformanceLevelChangeEventArgs

    PerformanceMetrics

    ThermalMetrics

    Interfaces

    IAdaptivePerformance

    The main interface to access Adaptive Performance. None of the properties in this interface change after startup. This means the references returned by the properties may be cached by the user.

    IDevelopmentSettings

    IDevicePerformanceControl

    IPerformanceStatus

    IThermalStatus

    Enums

    PerformanceBottleneck

    PerformanceControlMode

    WarningLevel

    Delegates

    PerformanceBottleneckChangeHandler

    PerformanceLevelChangeHandler

    ThermalEventHandler

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