Class AdaptivePerformanceSubsystemBase
Inheritance
System.Object
AdaptivePerformanceSubsystemBase
Namespace: UnityEngine.AdaptivePerformance.Provider
Syntax
public abstract class AdaptivePerformanceSubsystemBase
Properties
initialized
Declaration
public bool initialized { get; protected set; }
Property Value
| Type | Description |
|---|---|
| System.Boolean |
Methods
Destroy()
Declaration
public abstract void Destroy()
Start()
Declaration
public abstract void Start()
Stop()
Declaration
public abstract void Stop()