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    Struct VRRSettings

    A wrapper around the VRR settings in the Samsung provider to be usable in the Simulator.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEditor.AdaptivePerformance.Simulator.Editor
    Assembly: Unity.AdaptivePerformance.Simulator.VRR.Extension.dll
    Syntax
    public struct VRRSettings

    Fields

    automaticVRR

    automaticVRR set to true if automatic VRR should be simulated and false otherwise.

    Declaration
    public bool automaticVRR
    Field Value
    Type Description
    bool

    highSpeedVRR

    highSpeedVRR set to true if high-speed VRR should be simulated and false otherwise.

    Declaration
    public bool highSpeedVRR
    Field Value
    Type Description
    bool
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