User guide
Requirements
- Make sure you install Android support for Unity. Unity needs Android support to build to your Samsung device. For more information, see Adding modules to the Unity Editor.
- Switch the target build platform to Android in the Build Settings window.
- Install and activate the Adaptive Performance Samsung Android provider in Adaptive Performance Settings.
When you build and deploy the app to your device, Adaptive Performance will be active by default.

Note: To enable Adaptive Performance log messages in development builds, enable the Samsung Provider Logging option in the Project Settings > Adaptive Performance > Samsung (Android) window. Adaptive Performance then starts printing status information to the console.

This subsystem is only a data provider for Adaptive Performance and has no user-facing APIs, with the single exception of Variable Refresh Rate APIs. The Adaptive Performance package includes all other functionality. For details, see the Adaptive Performance documentation.
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