Adaptive Performance Samsung (Android) Guide
About the Adaptive Performance Samsung (Android) package
The Adaptive Performance Samsung (Android) Provider is a subsystem for the Adaptive Performance package, to extend Adaptive Performance to Samsung Android devices. It transmits device-specific information to the Adaptive Performance package, and enables you to receive data about the thermal state of a Samsung Android device.
Installing the Adaptive Performance Samsung (Android) package
To install this package, follow the instructions in the Package Manager documentation.
Unity automatically installs the Adaptive Performance package as a dependency of the Samsung (Android) subsystem. You can use Adaptive Performance as soon as installation through the Package Manager completes.
Using the Adaptive Performance Samsung (Android) subsystem
This subsystem is only a data provider for Adaptive Performance, and has no user-facing APIs. The Adaptive Performance package includes all functionality. For details, see the Adaptive Performance documentation.
This version of the Adaptive Performance Samsung (Android) package is compatible with Unity Editor versions 2018.3 and later (2019.1 and later recommended). Adaptive Performance is supported on the following Samsung devices, with Samsung GameSDK 1.6:
- Samsung Galaxy S10, S10+, S10e
Document revision history
This section includes the revision history of the document. The revision history tracks when a document is created, edited, and updated. If you create or update a document, you must add a new row describing the revision. The Documentation Team also uses this table to track when a document is edited and its editing level.
|July 04, 2019||Chief Technical Editor reviewed.|
|June 21, 2019||Technical Writer reviewed.|
|June 19, 2019||Document created. Work in progress for initial release.|