Adaptive Performance Samsung (Android) Guide
About the Adaptive Performance Samsung (Android) package
This package includes the Adaptive Performance Samsung Android Provider which extends Adaptive Performance to Samsung devices. It enables you to receive data about the thermal state of an Android device such as the Samsung Galaxy S10 and feeds Adaptive Performance the device specific information.
This package includes a subsystem for Adaptive Performance. For details and how to use Adaptive Performance please read the Adaptive Performance package documentation.
Installing the Adaptive Performance Samsung (Android) package
To install this package, follow the instructions in the Package Manager documentation.
The Adaptive Performance package is automatically installed as dependency of the Samsung (Android) subsystem and can be used as soon as installation through the Package Manager succeeded.
Using the Adaptive Performance Samsung (Android) subsystem
The Adaptive Performance subsystem is only a data provider for Adaptive Performance and has no user facing APIs. All functionality is covered by Adaptive Performance. For details please read the Adaptive Performance documentation.
This version of the Adaptive Performance Samsung (Android) package is compatible with the following versions of the Unity Editor:
- 2018.3 and later (2019.1 and later recommended)
Adaptive Performance is supported on following Samsung devices using Samsung GameSDK 1.6.:
- Samsung Galaxy S10, S10+, S10e
Document revision history
This section includes the revision history of the document. The revision history tracks when a document is created, edited, and updated. If you create or update a document, you must add a new row describing the revision. The Documentation Team also uses this table to track when a document is edited and its editing level. An example is provided:
|June 19, 2019||Document created. Work in progress for initial release.|