Class GoogleAndroidProviderSettingsEditor
This is custom Editor for Android Provider Settings.
Inheritance
Object
ScriptableObject
Editor
ProviderSettingsEditor
GoogleAndroidProviderSettingsEditor
Inherited Members
ProviderSettingsEditor.m_ShowRuntimeSettings
ProviderSettingsEditor.m_ShowDevelopmentSettings
ProviderSettingsEditor.m_ShowIndexerSettings
ProviderSettingsEditor.m_ShowScalerSettings
ProviderSettingsEditor.IsAutoGameModeAvailable
ProviderSettingsEditor.OnEnable()
ProviderSettingsEditor.DisplayBaseSettingsBegin()
ProviderSettingsEditor.DisplayBaseSettingsEnd()
ProviderSettingsEditor.DisplayBaseRuntimeSettings()
ProviderSettingsEditor.DisplayBaseIndexerSettings()
ProviderSettingsEditor.DisplayScalerSettings()
ProviderSettingsEditor.DisplayBaseDeveloperSettings()
Editor.CreateEditorWithContext(Object[], Object)
Editor.CreateEditor(Object)
Editor.CreateEditor(Object[])
Editor.DrawDefaultInspector()
Editor.Repaint()
Editor.CreateInspectorGUI()
Editor.RequiresConstantRepaint()
Editor.DrawHeader()
Editor.OnHeaderGUI()
Editor.ShouldHideOpenButton()
Editor.DrawFoldoutInspector(Object, ref Editor)
Editor.HasPreviewGUI()
Editor.GetPreviewTitle()
Editor.OnPreviewGUI(Rect, GUIStyle)
Editor.OnInteractivePreviewGUI(Rect, GUIStyle)
Editor.OnPreviewSettings()
Editor.GetInfoString()
Editor.DrawPreview(Rect)
Editor.ReloadPreviewInstances()
Editor.UseDefaultMargins()
Editor.MoveNextTarget()
Editor.ResetTarget()
Editor.target
Editor.targets
Editor.serializedObject
Editor.finishedDefaultHeaderGUI
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.ToString()
Object.name
Object.hideFlags
Namespace: UnityEditor.AdaptivePerformance.Google.Android.Editor
Assembly: Unity.AdaptivePerformance.Google.Android.Editor.dll
Syntax
[CustomEditor(typeof(GoogleAndroidProviderSettings))]
public class GoogleAndroidProviderSettingsEditor : ProviderSettingsEditor
Properties
IsAutoPerformanceModeAvailable
Override of provider options to indicate if Auto Performance mode is available.
Declaration
protected override bool IsAutoPerformanceModeAvailable { get; }
Property Value
Type | Description |
---|---|
bool |
Overrides
UnityEditor.AdaptivePerformance.Editor.ProviderSettingsEditor.IsAutoPerformanceModeAvailable
IsBoostAvailable
Override of provider options to indicate if boost is available.
Declaration
protected override bool IsBoostAvailable { get; }
Property Value
Type | Description |
---|---|
bool |
Overrides
UnityEditor.AdaptivePerformance.Editor.ProviderSettingsEditor.IsBoostAvailable
Methods
OnInspectorGUI()
Override of Editor callback to display custom settings.
Declaration
public override void OnInspectorGUI()
Overrides
UnityEditor.Editor.OnInspectorGUI()