Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.2.1] - 2023-08-28
Fixed
- Some deviced do not report correct thermal headroom numbers. Disabling Adaptive Performance on those devices.
[1.2.0] - 2023-08-03
Changed
- Unity Support Version dropped to 2021
[1.1.2] - 2023-06-06
Fixed
- Fixed build error "Frametiming does not contain a definition for 'cpumainthreadframetime' on Unity versions < 2022.1.
[1.1.1] - 2023-06-14
Fixed
- Fixed wrong threshold for throttling where Android Moderate throttling reports now as Adaptive Performance throttling instead of throttling imminent.
- Fix time reporting to Android performance hint manager to report main thread and render thread timing correctly.
[1.1.0] - 2023-04-17
Changed
- Rework how Android APIs of Android 11, 12, 13 are integrated and used so we can target Android 11 and not only Android 12+ to provide minimal features sets to the platform (thermal events).
Fixed
- Fixed Android APIs to ensure we run on any Android device not only Google Pixel devices.
[1.0.0] - 2023-04-10
Added
- Support for Android SDK 33
- Integrated Android APIs
Removed
- Removed Project Settings options that are not available in this Provider.
Changed
- Adjusted labeling of new Android provider to be listed as Android provider.
Fixed
- Adjusted the loader and subsystem initialization process to allow for falling back to another subsystem if init is not successful.
- Fixed exception in simulator attempting to load game mode on Editor versions prior to 2023.1