Interface IEdge
Namespace: UnityEngine.Experimental.U2D.TriangleNet.Geometry
Syntax
public interface IEdge
Properties
Label
Gets or sets a general-purpose label.
Declaration
int Label { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
Remarks
This is used for the segments boundary mark.
P0
Gets the first endpoints index.
Declaration
int P0 { get; }
Property Value
Type | Description |
---|---|
System.Int32 |
P1
Gets the second endpoints index.
Declaration
int P1 { get; }
Property Value
Type | Description |
---|---|
System.Int32 |