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    Class AnalyzerUtility

    Provides utility methods for opening analyzer windows and performing analysis operations.

    Inheritance
    object
    AnalyzerUtility
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.U2D.Tooling.Analyzer
    Assembly: Unity.2D.Tooling.Editor.dll
    Syntax
    public class AnalyzerUtility

    Methods

    OpenWindowAndAnalyze(string[])

    Opens a new analyzer window and performs analysis on the specified paths.

    Declaration
    public static Task<EditorWindow> OpenWindowAndAnalyze(string[] path)
    Parameters
    Type Name Description
    string[] path

    An array of file or directory paths to analyze.

    Returns
    Type Description
    Task<EditorWindow>

    A task that represents the asynchronous operation. The task result contains instance that provides access to the analysis results.

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