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    Class TilemapEditorTool.ShortcutContext

    Context to determine if TilemapEditorTools can be triggered through shortcuts

    Inheritance
    object
    TilemapEditorTool.ShortcutContext
    Implements
    IShortcutContext
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Tilemaps
    Assembly: Unity.2D.Tilemap.Editor.dll
    Syntax
    public class TilemapEditorTool.ShortcutContext : IShortcutContext

    Properties

    active

    Returns whether the ShortcutContext is active or not.

    Declaration
    public bool active { get; set; }
    Property Value
    Type Description
    bool

    Implements

    IShortcutContext
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