Class TilemapEditorTool.ShortcutContext
Context to determine if TilemapEditorTools can be triggered through shortcuts
Implements
Inherited Members
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Editor.dll
Syntax
public class TilemapEditorTool.ShortcutContext : IShortcutContext
Properties
active
Returns whether the ShortcutContext is active or not.
Declaration
public bool active { get; set; }
Property Value
Type | Description |
---|---|
bool |