Class TileUtility
Utility class for creating Tiles
Inherited Members
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Editor.dll
Syntax
public class TileUtility
Methods
CreateDefaultTile()
Creates a Tile with defaults based on the Tile preset
Declaration
public static Tile CreateDefaultTile()
Returns
| Type | Description |
|---|---|
| Tile | A Tile with defaults based on the Tile preset |
DefaultTile(Sprite)
Creates a Tile with defaults based on the Tile preset and a Sprite set
Declaration
public static TileBase DefaultTile(Sprite sprite)
Parameters
| Type | Name | Description |
|---|---|---|
| Sprite | sprite | A Sprite to set the Tile with |
Returns
| Type | Description |
|---|---|
| TileBase | A Tile with defaults based on the Tile preset and a Sprite set |