Class TileUtility
Utility class for creating Tiles
Inherited Members
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Editor.dll
Syntax
public class TileUtility
Methods
CreateDefaultTile()
Creates a Tile with defaults based on the Tile preset
Declaration
public static Tile CreateDefaultTile()
Returns
Type | Description |
---|---|
Tile | A Tile with defaults based on the Tile preset |
DefaultTile(Sprite)
Creates a Tile with defaults based on the Tile preset and a Sprite set
Declaration
public static TileBase DefaultTile(Sprite sprite)
Parameters
Type | Name | Description |
---|---|---|
Sprite | sprite | A Sprite to set the Tile with |
Returns
Type | Description |
---|---|
TileBase | A Tile with defaults based on the Tile preset and a Sprite set |