Class TilePaletteFocusDropdown
A VisualElement
displaying a Dropdown
for selecting the Focus Mode while painting on Tilemaps.
Inheritance
TilePaletteFocusDropdown
Implements
INotifyValueChanged<string>
Inherited Members
Button.onClick
Button.clicked
VisualElement.Focus()
VisualElement.Overlaps(Rect)
VisualElement.ToString()
VisualElement.TryGetBinding(BindingId, out Binding)
VisualElement.TryGetDataSourceContext(BindingId, out DataSourceContext)
VisualElement.TryGetLastBindingToUIResult(in BindingId, out BindingResult)
VisualElement.TryGetLastBindingToSourceResult(in BindingId, out BindingResult)
VisualElement.GetFirstOfType<T>()
VisualElement.GetFirstAncestorOfType<T>()
VisualElement.canGrabFocus
VisualElement.focusController
VisualElement.cacheAsBitmap
CallbackEventHandler.RegisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.RegisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.RegisterCallbackOnce<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TUserArgsType, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType>(EventCallback<TEventType>, TrickleDown)
CallbackEventHandler.UnregisterCallback<TEventType, TUserArgsType>(EventCallback<TEventType, TUserArgsType>, TrickleDown)
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Editor.dll
Syntax
[EditorToolbarElement("Tile Palette/Focus Dropdown", new Type[] { })]
[UxmlElement]
public sealed class TilePaletteFocusDropdown : EditorToolbarDropdown, IEventHandler, IResolvedStyle, ITransform, ITransitionAnimations, IVisualElementScheduler, IBindable, INotifyValueChanged<string>, ITextEdition, ITextElementExperimentalFeatures, IExperimentalFeatures, ITextSelection
Constructors
TilePaletteFocusDropdown()
Constructor for TilePaletteFocusDropdown
.
Declaration
public TilePaletteFocusDropdown()
Implements
UnityEngine.UIElements.INotifyValueChanged<T>