Class MoveTool
Tool for doing a move with the Tile Palette
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Editor.dll
Syntax
public sealed class MoveTool : TilemapEditorTool
Properties
shortcutId
Shortcut Id for the MoveTool
Declaration
protected override string shortcutId { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
toolbarIcon
Toolbar Icon for the MoveTool
Declaration
public override GUIContent toolbarIcon { get; }
Property Value
Type | Description |
---|---|
GUIContent |
Overrides
tooltipStringFormat
Tooltip String Format for the MoveTool
Declaration
protected override string tooltipStringFormat { get; }
Property Value
Type | Description |
---|---|
string |