Class EraseTool
Tool for doing an erase with the Tile Palette
Inherited Members
EditorTool.OnWillBeDeactivated()
EditorTool.OnToolGUI(EditorWindow)
EditorTool.PopulateMenu(DropdownMenu)
EditorTool.targets
EditorTool.target
EditorTool.gridSnapEnabled
EditorTool.isHidden
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance<T>()
Object.GetEntityId()
Object.GetInstanceID()
Object.GetHashCode()
Object.InstantiateAsync<T>(T)
Object.InstantiateAsync<T>(T, Transform)
Object.InstantiateAsync<T>(T, Vector3, Quaternion)
Object.InstantiateAsync<T>(T, Transform, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Scene)
Object.Instantiate<T>(T, InstantiateParameters)
Object.Instantiate<T>(T, Vector3, Quaternion, InstantiateParameters)
Object.Instantiate(Object, Transform)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Destroy(Object)
Object.DestroyImmediate(Object)
Object.DontDestroyOnLoad(Object)
Object.DestroyObject(Object)
Object.FindObjectsOfType<T>()
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindObjectOfType<T>()
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Object.ToString()
Object.name
Object.hideFlags
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Editor.dll
Syntax
public sealed class EraseTool : TilemapEditorTool
Properties
shortcutId
Shortcut Id for the EraseTool
Declaration
protected override string shortcutId { get; }
Property Value
Type | Description |
---|---|
string |
Overrides
toolbarIcon
Toolbar Icon for the EraseTool
Declaration
public override GUIContent toolbarIcon { get; }
Property Value
Type | Description |
---|---|
GUIContent |
Overrides
UnityEditor.EditorTools.EditorTool.toolbarIcon
tooltipStringFormat
Tooltip String Format for the EraseTool
Declaration
protected override string tooltipStringFormat { get; }
Property Value
Type | Description |
---|---|
string |