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    Delegate EntityIdTileBase.GetTileAnimationDataJobDelegate

    The delegate called by Tilemap using Unity Jobs to get Tile Animation Data from Tiles

    Namespace: Unity.Tilemaps.Experimental
    Assembly: Unity.2D.Tilemap.Experimental.dll
    Syntax
    public delegate void EntityIdTileBase.GetTileAnimationDataJobDelegate(int count, int3* position, void* data, ref TilemapDataStruct tilemapDataStruct, TileAnimationEntityIdData* outTileAnimationEntityIdData)
    Parameters
    Type Name Description
    int count

    The number of positions on the Tilemap where this Tile is set

    int3* position

    A pointer containing an array of positions on the Tilemap where this Tile is set with the size count

    void* data

    A data pointer containing a copy of this Tile's data (from CopyDataStruct)

    TilemapDataStruct tilemapDataStruct

    Contains data for the Tilemap where the Tile is placed and functions to retrieve Tile data from the Tilemap

    TileAnimationEntityIdData* outTileAnimationEntityIdData

    A pointer containing an array of TileAnimationEntityIdData on the Tilemap which should be filled by this delegate function with the size count

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