Struct AutoTileTemplate.SpriteData
Positional Data for detecting AutoTile Sprites
Inherited Members
Namespace: UnityEngine.Tilemaps
Assembly: Unity.2D.Tilemap.Extras.Editor.dll
Syntax
[Serializable]
public struct AutoTileTemplate.SpriteDataFields
mask
Mask Rule for Sprite at position.
Declaration
public uint maskField Value
| Type | Description | 
|---|---|
| uint | 
x
x position on Texture2D.
Declaration
public float xField Value
| Type | Description | 
|---|---|
| float | 
y
y position on Texture2D.
Declaration
public float yField Value
| Type | Description | 
|---|---|
| float |