Struct RuleTileTemplate.RuleData
Positional and Rule Data for detecting RuleTile Sprites.
Inherited Members
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Extras.Editor.dll
Syntax
[Serializable]
public struct RuleTileTemplate.RuleDataFields
spritePositions
x, y positions on Texture2D.
Declaration
public List<Vector2> spritePositionsField Value
| Type | Description | 
|---|---|
| List<Vector2> | 
tilingRule
Tiling Rule for Rule at position.
Declaration
public RuleTile.TilingRule tilingRuleField Value
| Type | Description | 
|---|---|
| RuleTile.TilingRule |