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    Enum RuleTile.TilingRuleOutput.Transform

    The enumeration for the transform rule used when matching Rule Tiles.

    Namespace: UnityEngine
    Assembly: Unity.2D.Tilemap.Extras.dll
    Syntax
    public enum RuleTile.TilingRuleOutput.Transform

    Fields

    Name Description
    Fixed

    The Rule Tile will match Tiles exactly as laid out in its neighbors.

    MirrorX

    The Rule Tile will mirror in the X axis and match its neighbors.

    MirrorXY

    The Rule Tile will mirror in the X or Y axis and match its neighbors.

    MirrorY

    The Rule Tile will mirror in the Y axis and match its neighbors.

    Rotated

    The Rule Tile will rotate and match its neighbors.

    RotatedMirror

    The Rule Tile will rotate and mirror in the X and match its neighbors.

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