Class IsometricRuleTile<T>
Generic visual tile for creating different tilesets like terrain, pipeline, random or animated tiles. This is templated to accept a Neighbor Rule Class for Custom Rules. Use this for Isometric Grids.
Inherited Members
Namespace: UnityEngine
Assembly: Unity.2D.Tilemap.Extras.dll
Syntax
public class IsometricRuleTile<T> : IsometricRuleTile
Type Parameters
Name | Description |
---|---|
T | Neighbor Rule Class for Custom Rules |
Properties
m_NeighborType
Returns the Neighbor Rule Class type for this Rule Tile.
Declaration
public override sealed Type m_NeighborType { get; }
Property Value
Type | Description |
---|---|
Type |