Struct RandomBrush.RandomTileChangeDataSet
Container for storing Tile changes for Random Tile.
Inherited Members
Namespace: UnityEditor.Tilemaps
Assembly: Unity.2D.Tilemap.Extras.Editor.dll
Syntax
[Serializable]
public struct RandomBrush.RandomTileChangeDataSetFields
randomTileChangeData
A set of tiles to be painted as a set with transform and color data
Declaration
public TileChangeData[] randomTileChangeDataField Value
| Type | Description | 
|---|---|
| TileChangeData[] |