Class SplineUtility
Utility functions for Spline.
Inherited Members
Namespace: UnityEngine.U2D
Assembly: Unity.2D.SpriteShape.Runtime.dll
Syntax
public class SplineUtility
Methods
CalculateTangents(Vector3, Vector3, Vector3, Vector3, float, out Vector3, out Vector3)
Calculate Left and Right Tangents for the given Control Point.
Declaration
public static void CalculateTangents(Vector3 point, Vector3 prevPoint, Vector3 nextPoint, Vector3 forward, float scale, out Vector3 rightTangent, out Vector3 leftTangent)
Parameters
Type | Name | Description |
---|---|---|
Vector3 | point | Position of current point |
Vector3 | prevPoint | Position of previous point. |
Vector3 | nextPoint | Position of next point. |
Vector3 | forward | Forward vector. |
float | scale | Scale. |
Vector3 | rightTangent | Right Tangent (out Value) |
Vector3 | leftTangent | Left Tangent (out Value) |
SlopeAngle(Vector2, Vector2)
Calculate angle between direction vectors.
Declaration
public static float SlopeAngle(Vector2 start, Vector2 end)
Parameters
Type | Name | Description |
---|---|---|
Vector2 | start | Start Vector |
Vector2 | end | End Vector |
Returns
Type | Description |
---|---|
float | Angle |