Class CornerSprite
Namespace: UnityEngine.U2D
Syntax
public class CornerSprite : ICloneable
Properties
cornerType
Declaration
public CornerType cornerType { get; set; }
Property Value
| Type | Description |
|---|---|
| CornerType |
sprites
Declaration
public List<Sprite> sprites { get; set; }
Property Value
| Type | Description |
|---|---|
| List<Sprite> |
Methods
Clone()
Declaration
public object Clone()
Returns
| Type | Description |
|---|---|
| Object |
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | obj |
Returns
| Type | Description |
|---|---|
| Boolean |
GetHashCode()
Declaration
public override int GetHashCode()
Returns
| Type | Description |
|---|---|
| Int32 |