Class SpriteShapeEditorGUI
Namespace: UnityEditor.U2D
Syntax
public class SpriteShapeEditorGUI : object
Fields
s_FoldoutHash
Declaration
public static int s_FoldoutHash
Field Value
Type | Description |
---|---|
Int32 |
Methods
MultiDelayedIntField(Rect, GUIContent[], Int32[], Single)
Declaration
public static void MultiDelayedIntField(Rect position, GUIContent[] subLabels, int[] values, float labelWidth)
Parameters
Type | Name | Description |
---|---|---|
Rect | position | |
GUIContent[] | subLabels | |
Int32[] | values | |
Single | labelWidth |