Class CornerSprite
Namespace: UnityEngine.U2D
Syntax
[Serializable]
public class CornerSprite : ICloneable
Properties
cornerType
Declaration
public CornerType cornerType { get; set; }
Property Value
Type | Description |
---|---|
CornerType |
sprites
Declaration
public List<Sprite> sprites { get; set; }
Property Value
Type | Description |
---|---|
List<Sprite> |
Methods
Clone()
Declaration
public object Clone()
Returns
Type | Description |
---|---|
Object |
Equals(Object)
Declaration
public override bool Equals(object obj)
Parameters
Type | Name | Description |
---|---|---|
Object | obj |
Returns
Type | Description |
---|---|
Boolean |
Overrides
GetHashCode()
Declaration
public override int GetHashCode()
Returns
Type | Description |
---|---|
Int32 |