Enabling Collision
Attach a Collider 2D component to your Sprite Shape to enable the Collider properties in the Sprite Shape Controller. Only the Edge and Polygon Collider 2D components can be used with Sprite Shapes.

The Collider mesh automatically updates itself to the shape of the Sprite Shape when attached. See the Collider section of the Sprite Shape Controller page for more details about the Sprite Shape Collider options.
By default, the Collider mesh is automatically reshaped to match the Sprite Shape every time it is edited. To make manual edits to the Collider mesh directly, first disable both Update Collider and Optimize Collider in the Sprite Shape Controller's Collider settings to prevent the Controller from updating the Collider mesh automatically and overriding your manual edits.

You can now edit the Collider mesh independent of the shape of the Sprite Shape.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.